General Information
ChronicleLineage II High Five
Project TypeLong-term world
CommunityInternational
ProtectionActive anti-cheat and fair-play monitoring
Rates & Progression
Experience / SPTo be announced
Adena / Drop / SpoilTo be announced
ProgressionStage-based development with published schedules
Premium RatesTo be announced
Character & Buffs
ClassesAll original High Five races and classes
Scheme BufferSave and manage personal buff schemes
Subclass & NoblesseFinal settings will be announced before launch
Quality of LifeAutomatic skill learning and a modern interface
Equipment & Enchant
Equipment PathCrafting, drops and bosses remain important
Enchant LimitTo be announced
Enchant ChanceTo be announced
Attributes & AugmentationHigh Five systems with published limits
Farming & Economy
Player MarketPrivate stores and a player-driven economy
Spoil & CraftDwarven classes retain a meaningful role
Farm ZonesMain and alternative zones announced before launch
CurrenciesEvery source and use will be documented
PvP & Olympiad
Open-World PvPCompetition for zones, bosses and clan objectives
OlympiadHigh Five class competition with controlled rules
Castle SiegesScheduled clan warfare and territory ownership
RewardsComplete reward tables announced before launch
Bosses & Instances
Epic BossesQueen Ant, Core, Orfen, Zaken, Baium, Antharas and
Valakas
Raid BossesOrganized group content with meaningful rewards
InstancesFreya, Frintezza and High Five party content
SchedulesPublished respawn windows and server-time information
Events & Community
Automated EventsTeam vs Team, Capture the Flag and rotating modes
Weekend ActivitySpecial objectives and scheduled bonuses
Clan SupportTransparent recruitment support for incoming clans
CommunityDiscord, forum announcements and active assistance
